Bron has been engaged in educational community and gameful practices in learning development for the past 15 years. She has worked to explore virtual worlds, games in learning and how we can cultivate identity, agency, citizenship, leadership, and community. She is a postdoctoral research fellow of the Arizona State University Center for Games & Impact and is a leader in the field of gamification for cultivation of community and identity. As a global Minecraft mentor and for that past 10 years has consulted to Departments of Education, Health and Transport on ways Minecraft in particular can enhance their community outreach and educational agendas. Bron supports youth enterprise and is on the board of several game-savvy startups. Bron’s overriding drive is to understand how games support learning and cultivate community for learners of all ages.
Deborah currently serves on the boards of Aakash Educational Services Ltd (a leading tutoring and test preparation company in India), Ascend Learning (a portfolio company of Blackstone and CCCP), ClassEDU, Create and Learn, Degreed, The Educational Testing Service (ETS), Intellispark, Mighty, PhotoMath, QuillBot, Remind, Stride, Turnitin (an Advance Communications company) and Valenture Institute. She is a board observer at CLI Studios, CreativeLive, Fairygodboss, Lightneer, Outlier.org, RaiseMe, and Toucan. She is a member of the boards of The Common Ground Foundation, The Falling Walls Digital Education Jury Board, The Khan Academy Thought Leadership Council, The New Profit Prophets Education Advisory Group, Oriental Education Institute (OEI), Steppenwolf Theatre Company and The Strada Institute for the Future of Work Advisory Committee. She previously served on the board of a number of education organizations including The Chicago Board of Education (CPS) and KIPP: Chicago.
Deborah graduated cum laude with a BA in history from Princeton University in 1982 and an MBA from Harvard University in 1987.